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e-Learning OOP using C++
At eLearning.co.uk all of our courses are delivered online. This gives you the opportunity to study at your own pace and within your own time. Online learning allows you to study in the evenings, weekends, or even the odd hour during the day! With each course you will have full tutor and technical support available via the telephone and by e-mail – so you are not on your own by any means. This e-Learning OOP using C++ course will award you with the same certification as the classroom version of this course – usually for a cheaper cost and with the additional benefit of flexible study times!
Once you’ve decided to go ahead and enrol on this e-Learning OOP using C++ course, you will receive an e-mail shortly after containing your user name and password, receipt of payment and full course joining instructions. Use this with the link/url provided in the e-mail and you can log into the online training system and begin learning right away. This e-Learning OOP using C++ online learning course will use various interactive features and different types of media to enable you to stay engaged whilst learning. The course has been designed to be simple to follow and solely with the user in mind – so don’t worry about the technical side of things.
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The OOP using C++ language is a popular and widely used programming language for creating computer programs. C Programmers have maximum control and efficiency with C. Everything from micro controllers and operating systems to the most advanced scientific systems can be written in C.
This Online Training Course is is designed for programmers who want to learn C++ to develop object-oriented programs. It covers the parts of a C++ program, variables, constants, expressions, statements, and functions, and examines classes and objects and how these components work in the program flow. The series also discusses pointers, references, arrays, inheritance, and functions. Advanced topics covered include streams, templates, exceptions and error handling, libraries, and object-oriented analysis and design.
About the course
Total Course Duration: 38 Hours
Days 1-7 – Duration 13 Hour(s)
This course begins with a basic explanation of C++ components and quickly progresses to writing real object-oriented programs. Sample listings, complete with sample output and an analysis of code, illustrate the topics of the day.
Day 1: Getting Started
Day 2: The Parts of a C++ Program
Day 3: Variables and Constants
Day 4: Expressions and Statements
Day 5: Functions
Day 6: Basic Classes
Day 6: Basic Classes
Week 1 in Review
Reference
After completing week 1, students will be able to:
Use data types, variables, and constants
Use data types, variables, and constants
Do advanced programming with functions
Use statements and loops to control program flow
Use classes and objects
Enter, compile and link C++ programs
OOP using C++: Days 8-14 – Duration 13 Hour(s)
This course begins with how pointers and references work and then moves on to the advanced use of functions. It also presents arrays and collections, explores inheritance and polymorphism and ends with a discussion of special classes and friends. Sample listings, complete with sample output and an analysis of code, illustrate the topics of the day.
Day 8: Pointers
Day 9: References
Day 10: Advanced Functions
Day 11: Arrays
Day 12: Inheritance
Day 13: Polymorphism
Day 14: Special Classes and Functions
Week 2 in Review
Reference
After completing Week 2, students will be able to:
Create and use pointers and references
Overload member functions and overload operators
Declare and use arrays
Reuse and extend existing types through inheritance
Declare multiple inheritance and declare classes for virtual inheritance
Create abstract data types and implement pure virtual functions
Use static member variables and static member functions
OOP using C++: Days 15-21 – Duration 12 Hour(s)
This course begins with a discussion of advanced inheritance and then moves on to cover streams in depth. It also presents advanced tricks of the preprocessor, discusses object-oriented analysis and design, and introduces templates. Week 3 ends with an explanation of exceptions, standard libraries, and bit manipulation. Sample listings, complete with sample output and an analysis of code, illustrate the topics of the day.
Day 15: Advanced Inheritance
Day 16: Streams
Day 17: The Preprocessor
Day 18: Object-Oriented Analysis and Design
Day 19: Templates
Day 20: Exceptions and Error Handling
Day 21: What’s Next
Week 3 in Review
Reference
After completing Week 3, students will be able to:
Use containment and private inheritance
Declare friend functions and friend classes
Use streams to manage input and output and to write to and read from files
Make code easier to read and debug using preprocessor directives
Explain the principles of object-oriented analysis and design
Create class and function templates
Create, throw and catch exceptions
Use standard library functions and classes
Manipulate individual bits
Course study options
Course Study Format
This course is delivered through online method. The course is available for you to complete at your convenience over a 12 month period.
IT Training Course Tutor Support
Home study courses include step by step online training and keyword search facilities.
Our Interactive online IT Training courses will take you step by step though your chosen eLearning courseware using show and ask training methods.
Study Hours
This is only an approximate figure and is dependent upon how much time you can dedicate to your studies and how well you grasp the learning concepts in the course material.
Technical Requirements
Windows: Windows 98, 2000, XP, Vista, Windows 7 – Acrobat Reader 4.0 and above
OR
Macintosh: Mac OS X, Mac OS 9.2 – Acrobat Reader 4.0 and above
An up to date internet browser such as Internet Explorer, Mozilla Firefox, or Safari.
Internet connection (broadband recommended.)
Cost - Per Person
£ 200 + VAT
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